Guide to Hyper-Casual and Hybrid-Casual Gaming KPIs: How to Measure Your Game’s Success

May 8, 2023
Hyper-casual and hybrid-casual games require different KPIs that need to be measured at the various phases of the game development process in order for you to understand whether your game has the potential to succeed. Below, we’ll dive deep into the essential KPIs for hyper-casual and hybrid-casual games that you must keep track of to ensure you’re in the right direction.

1. Acquisition KPIs

Acquisition KPIs measure the cost and effectiveness of user acquisition strategies. These KPIs include: Impressions: The number of times your game’s ad appears on a user’s screen
  • Click-Through Rate (CTR): The percentage of users who click on your ad after seeing it
  • Installs: The number of users who install your game after clicking on the ad
  • Cost per Install (CPI): The cost of acquiring each user, including ad spend and marketing costs
  • Conversion Rate (CVR): The percentage of users who download and install your game after visiting your app store page.
By tracking these KPIs, you can optimize your user acquisition campaigns and improve your game’s performance. It’s important to track this data per creative so that you can analyze how each creative performs, as different creatives can perform differently in each sub-genre. For example, a creative with a different camera view versus a creative with a fail or without a fail. Each type of creative can help you improve your chances of scaling a profitable game.

2. Retention & User Engagement KPIs

Retention and user engagement KPIs measure the level of engagement and interest of your users. These KPIs include:
  • 24-Hour Playtime: How long has the player been playing the game in 24 hours on average)
  • Cumulative Day 3 Playtime: How long has the player been playing the game in three days (on average)
  • First Session: This metric is the duration of a payer’s first session
  • Average Session: Is the average session length of the first day of install
  • Retention Rate: The percentage of users who continue to play your game after a specific period, such as Day 1, Day 7, or Day 30
  • Level Funnel: The percentage of users who stop playing your game after a specific period. It’s important to pay attention to where the player churn. Is it in between levels or while playing a specific level
  • Mini Level Funnel: This analysis is even deeper than Level Funnel as it shows you analytics on the performance of ‘a step’ within the level. This metric is especially important for longer levels in hybrid-casual and simulation games
  • Time to Completion level: How long did it take the player to complete the level
  • Fail Rate: Where did the player fail in the levels
It’s incredibly crucial that all retention and engagement KPIs are compared to the current version and two / three previous versions to ultimately see which KPIs improved and where

3. Monetization KPIs

Monetization KPIs measure the revenue generation and effectiveness of your monetization strategies. These KPIs include:
  • Average Revenue per User (ARPU): The average revenue generated per user. When analyzing ARPU it’s imperative to analyze the following metrics: 
    • Day 0 ARPU
    • First 24-hour ARPU
    • Day 3 
    • Day 7
*Since today’s hybrid-casual games are more deeper and complex, they require a deeper analysis of ARPU than a typical hyper-casual game. Meaning, you’ll need to track Day 30 ARPU and even Day 180 ARPU for hybrid-casual games.
  • Ad Revenue: The revenue generated from advertising
  • In-App-Purchases (IAPs): If you have IAPs in your game, you need to track which type of IAP (for example, booster, a special bundle) is working best and how many times the player purchasing these IAPS, and in which levels
  • Ad Impressions per User: The average number of ads shown per user per session. It’s super important to distinguish between the different types of ads (interstitials, ad banners, rewarded videos)
  • Ad Type Distribution: When working with an established publisher, their dashboard will have access to analyses of which type of ads (e.g., interstitials ad, banner ad, rewarded videos) perform best on each of the levels.
In case, you have different types of these ads on a level, you’ll be able to see which of the ads (e.g. ad 1 or ad 2 of a rewarded video for example) is performing best. CrazyLabs’ CLIK dashboard provides you with this data.

4. Crash Rate Report

  • Crash Rate: At a high level, this metric measures the health of the game. It’s a comprehensive report that shows how often your game crashes, in which levels, game versions, devices, and platforms (Android vs iOS).
To sum up, hyper-casual and hybrid-casual games require tracking specific KPIs to evaluate user acquisition strategies, user engagement, user retention, and monetization. By tracking these KPIs, you can optimize your game’s performance, user experience, and revenue generation to take your game to the next level.
Don’t forget to share this post!

Related Articles

Get exclusive gaming knowledge in your inbox, once a month