Run Your Games
to the #1 Spot
Why Publish with CrazyLabs
A top mobile games developer &
publisher for over a decade with
hundreds of hit games
The CLIK: a 100% self-serve
transparent platform
for game testing
Full support from
ideation through testing
to scaling your game
Dedicated teams for concept and ideation, tech-art, game design and motion design
Growth & LiveOps:
professional teams
at your fingertips
UA and monetization experts
helping your game succeed
The CLIK Dashboard
- A free self-serve testing platform for your games
- Full control & data transparency in your testing & publishing process
- Access to all the relevant publishing data in every single step
- Ongoing feedback from our hyper-casual experts
Crazy Success Stories
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DIY Makeup
#1 in 10 countries
70M DOWNLOADS
“CrazyLabs invested in our relationship long before DIY Makeup came to life!“
Video Inside
Jeppe Kjaersgaard Nielsen
COO, Cameo Games
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Multi Maze 3D
#1 in 10 countries
24M DOWNLOADS
“I knew CrazyLabs would be my first choice for publishing my next game!“
Video Inside
Alexandr Janashvili
CEO, RoboFruits Games
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Phone Case DIY
#1 in 77 countries
150M DOWNLOADS
“It’s been an incredible opportunity to collaborate and innovate while working with CrazyLabs.“
Video Inside
Sheetal Bairamadgi
Founder, Crikey Games
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Tie Dye
#1 in 51 Countries
150M DOWNLOADS
“We are so lucky to share this journey with the amazing, industry leading, CrazyLabs!“
Video Inside
Naum Mihajlovski
CEO, Furious Avocado
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Hair Dye
#1 in 17 Countries
60M DOWNLOADS
“We’ve built 3 awesome hit games together already with many, many more to come!“
Surojit Roy
Founder, Firescore Interactive
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ASMR Slicing
#1 in 24 Countries
100M DOWNLOADS
“With CrazyLabs we created something far better than expected!“
Primož Strajnar
Co-Founder and CEO, Tricky Tribe
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“With CrazyLabs we created something far better than expected!“
Publishing for All
Additional publishing opportunities and new revenue channels for hyper-casual game developers
As a leading hyper-casual developer and publisher, we are deeply familiar with the needs of game developers. Publishing For All creates an additional revenue stream that wasn’t available until today.
This unique proposal supports game developers and helps them release and scale games that may have otherwise not been published.
Games considered for the program need a promising retention or ARPU that will be defined per case, as well as a CPI that was higher than our benchmark.
Send your game video and apply for the CLIK Dashboard – our self-serve platform for testing and monitoring the publishing process.